﻿using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
using System.Collections.Generic;
using System.Diagnostics;

using GemBlaster.Mechanics;
using GemBlaster.UI;

namespace GemBlaster
{
    public partial class GemBlaster : Canvas
    {
        GameController Controller;

        public void GemBlaster_Loaded(object o, EventArgs e)
        {
            // Required to initialize variables
            InitializeComponent();

            Controller = new GameController(this);
            Controller.CurrentView = UiViewType.Introduction;
        }
    }
}
